Professor Yang Jianzheng has long been engaged in e-commerce research at the Shanghai Institute of Technology. He recently pointed out in "The 2008 Report on Development of Advanced Technology" that with the support of mobile payments mobile e-commerce will provide personal information services, banking, business, shopping and entertainment. The era of mobile e-commerce has quietly emerged; and it is predicted that China's mobile phone game market will reach 20 billion yuan in 2010.
After going through a period of adjustment from 2002 to 2004, China’s e-commerce gradually stepped onto a track of practical development in 2005. It developed the fastest between 2006 and 2007.
In the next 2 or 3 years, one-third of the 500 million Chinese mobile phone users will upgrade to high-end mobile phones loaded with games. It is expected that by 2010, users of mobile phone game in China will reach between 150- 200 million. Based on the average annual consumption of 120 yuan per person, the annual scale of the mobile phone game market will break 20 billion RMB.
Source : http://english.people.com.cn/
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